In November, after nearly two decades working on Horizion: Zero Dawn and the Killzone franchise at Guerrilla, Hulst was announced as the new head of Worldwide Studios. He is replacing games industry icon Shuhei Yoshida, who is stepping into a new position that will work with external developers to bring new games into the PlayStation ecosystem.
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In an interview with Gamesindustry.biz, Hulst was profiled and discussed working on Death Stranding with Hideo Kojima, his years of experience at Guerrilla, and hinted at what is on deck for the next generation of PlayStation hardware. Citing the wide range of diversity in terms of scale of games available on the PlayStation platform, Hulst said the following.
While the statement seemingly doesn’t say much new information, it seems to confirm that Sony is staying the course in terms of its approach to coming out on top of the next console cycle. The PS4 was so successful because of its lineup of great exclusive games ranging from AAA to indie projects. Hulst’s quote makes it very likely that Sony will continue to deliver the same type of polished, narrative-driven single-player epics like God of War and The Last of Us in the coming generation as well as continue cultivating indie teams to make games for PlayStation.
Don’t expect the formula for what makes a landmark PlayStation 5 exclusive to change any time soon. Hulst made no mention of the streaming future and the services the PlayStation 5 will offer. Unlike Microsoft, who is taking risks by focusing on xCloud and streaming games, Sony is playing it safe for next-gen and hoping that good games and the momentum of the PS4 will carry it to victory.
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Source: gamesindustry.biz